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Steam pseudo physics facerig

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In this version, you will be able to use your own custom bone hierarchy. This will mean a lot more data to produce but also the possibility of creating a full featured Facerig avatar. You can find the list in the same documentation.Īlso you could wait a little longer as we'll make a version of the importer that accepts all the data we are actually using in Facerig. You can find explanations about how to work with physics bones in 'Pseudophysics driven bones' section of the import documentation.Īs for the ears, if you want to animate them you'll have to re-purpose a bone from the Facerig bone list.

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